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HYPERLOOP ONE APP

A case study

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RESEARCH & DISCOVERY

Brain Dump & Mind Mapping

This is the phase where I get all my existing misconceptions and early ideas out on the table so that my mind is empty. This is when I can truly begin researching because my ego and biases are not an influence anymore. From the mindmap I can see where there are gaps in my information and where there may be opportunities to innovate and capitalize on pre-existing advantages/ disadvantages.

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CONCEPT IDEATION

User Flow & Strategy

I begin with a rough skeleton usually in outline form to list must have functions to solve the solution. From there I weigh the pros and cons of each function because ultimately, we don’t want a solution that is so saturated with functions that it becomes a nuisance to the user.

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From the outline, a basic user flow of the app itself can be prototyped which also serves as a mental journey map where I can begin to experience the solution. This will give me a good idea as to where I should add value, and where to take away any unnecessary steps. 

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MOCK-UPS & PROTOTYPING

User Test & Iterate & Repeat

I always start with rough mockups and sketches to get some ideas out on the table. If I had teammates, this would be my favorite part of the design phase because this is the time where all ideas are valuable; Where bridging my initial ideas with my colleagues ideas sparks the magic that leads to great design.

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From the rough sketches, I’ll go into more medium fidelity prototypes for user testing and begin prioritizing the information architecture. 

APP ICON CONCEPTS

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THE HYPERLOOP APP

Choose Departure Time
Seat Selection
Seat Selection 2
Itinerary & Receipt
Edit Profile & CC
View History & Map
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